Black Summer, Season 2, Episode 4

Cold War begins with a warning. Life can be stressful, if you need help, please get help. Visit to find support. Take the first step.

Cold War opens with the band of well armed men closing in on the house. They start out in stealth mode but that doesn’t last long. The Zombie circling the house charges, drawing a ton of fire. The occupants of the house now know they are under attack. The brave attackers use Sun as a distraction, telling her to wave a bit of cloth.

Inside, Rose sends Anna upstairs while she plans on defending the 1st floor. Freddie desperately wants a gun, and then to surrender. Thankfully Rose isn’t taking any chances with a grouped of armed men around Anna. After Anna takes a shot the well armed group lights up the house, hitting Freddie in the process. This is when Rose does something cruel, gut genius. What do you do with someone who is likely do die and turn into a Zombie?

It’s not nice, but Rose just put a deadly guard in the basement.

Black Summer, Season 2

Lucky for Rose and Anna the second group of survivors shows up while they are being attacked. This results in a three way shootout. This makes it much easier to survive. Everyone is shooting at each other, instead of them all shooting at you.

Which brings one unfortunate soul into the basement where Freddie gets a little too close and personal.

Outside the main group of well armed men have made it to the house and breached through a window. The combat scenes are just so well done, and I like how there isn’t much hesitation about what needs to happen after someone is bit.

Poor Sun is caught in the crossfire, here hands cuffed together as she just tries to avoid getting shot or bit. Even after she saves one of the militia, they still treat her like a prisoner.

Breach takes us back to the initial attack and Anna taking the shot that ends up getting the house lit up. Then Rose comes up, already having dumped Freddie down the stairs.

The militia comes in and begins to sweep the house as Rose and Anna hide in the tub. Mother and daughter are found by the guy whom I thought was going to be Spears – but wasn’t. For some reason the militia let him leave and give him a chance to offer Rose and Anna a guide to the airstrip. He says he knows the pilot, and can get them there. Why? It’s not really clear, but he does seem as if he is a bit delayed. I do like his mittens though.

Near the end of Cold War we hear the plane overhead again, which I guess draws everyone else off to try and follow it? Why else would the house that was just swarming with gunmen be empty as Rose and Anna leave?

I’m giving Cold War an 83/100. The violence and story are great, but I hate how the timeline keeps switching back and forth. The sparse dialogue is also a pro and a con. It focuses you on the story and the stark visuals, but it also leaves a bit of a gap as to why and how everyone keeps navigating to the same locations. Finding out who is airdropping supplies seems like a good idea, but why are the survivors just immediately opening fire on each other? It seems like a bad strategy when the majority of the population are dead and trying to eat you.

SeasonEpisodeEpisode NameScore
11Human Flow85
13Summer School70
17The Tunnel83
18The Stadium91
21The Cold95
23Card Game91
24Cold War83
25White Horse88
27The Lodge75
28The Plane99

The Walking Dead, Season 2, Episode 3

Save the Last One opens with Shane giving himself a buzz cut as the bathroom steams up. At the end of the last episode, Bloodletting, he was trapped in the school with Otis. So we know he made it back, hopefully with the tools and meds to save Carl. After the opening credits we cut to Shane and Otis fleeing through the school. A horde hot on their heals as Rick is telling Lori a story about Shane stealing their principle’s car in a voice over.

School Horde

Spoilers Below

As Rick tells Lori about how Shane destroyed their principal’s car, Shane and Otis are on the run. We know he made it back, but I guess we are about to find out how.

Meanwhile Daryl and Andrea go out into the woods to look for Sophia. Carol’s balling her eyes out in the RV, struck down with grief. While out on the hunt Andrea and Daryl share a few touching moments. We get to see Daryl’s human side as well as some backstory. Daryl’s had a tougher than average childhood.

We then flash back to Shane and Otis in the school. They are trapped on top of the bleachers, a horde reaching up for them.

Shane & Otis Trapped On The Bleachers

They have a plan, but it requires they split up. Otis is too big to fit through the upper windows. Shane covers Otis long enough for the big man to make it into the gym. Shane then makes it to the upper windows of the gym where he is able to drop/fall to the ground outside. Unfortunately for Shane, he hurt his leg in the fall and is now a bit gimpy.

T-Dog Gets Some Stitches

Back at Hershel’s farm Glenn and the wounded T-Dog have found their way to the front stoop. Maggie sees he’s wounded and goes to get her dad to look at the injury. Inside Hershel tells Rick and Lori time is running out. If Shane and Otis don’t get back they may have to operate without a respirator. Carl’s belly is filling up with blood. After T-Dog gets some stitches, Maggie and Glen have a heart to heart on the porch. Such a small moment, but so important to both of them.

Back on the hunt for medical supplies, Shane is in trouble. He’s running out of shotgun shells and he’s got a lot of walkers at his back. Lucky for him, Otis also made it out of the locker room and is there to give Shane a hand. It’s not long before Shane and Otis realize they are in trouble.

Shane & Otis About To Be Run Down

Its a slow moving hunt, but Shane is wounded and Otis is a big boy. The horde is slowly catching up.

We then cut back to “current time” and Shane has showed up in the pickup with the supplies. But Otis didn’t make it. Hershel tells them not to tell Otis’s wife, he needs her to help with the surgery. Rick hugs Shane, and Shane tells them that Otis was covering him. Shane breaks up a bit as he tells Rick that Otis was pulled down.

Inside Maggie is crying. Losing Otis reminds her of all the others they have lost. Glen does his best to listen and give Maggie comfort.


Outside Hershel has come out to tell Rick and Lori the surgery has been successful and Carl has stabilized. Now Hershel has to tell Otis’s wife he didn’t make it.

Back inside Maggie gives Shane some clothes, clothes that used to belong to Otis. Shane takes a long look in the mirror before beginning to shave his head. His eyes are full of darkness as he remembers exactly how Otis died.

Shane and Otis were struggling to stay in front of the horde. With Shane’s wounded leg, he is barely able to stay ahead of the horde. It is time for Shane to show just how brutal life in there world is. Shane uses his last round to shoot Otis in the leg before beating him until he lets go of the medical bag.

Otis is left on the ground to be devoured as Shane escapes.

Otis Buffet

The episode closes with Shane staring into a foggy mirror, his eyes hard and haunted.

Save the Last One Scoring

Save the Last One is intense, but it is more of a psychological intensity than a Zombie intensity, which resulted in this episode scoring an 83/100, making it Worth Your Time.

SeasonEpisodeEpisode NameScore
11Days Gone Bye100
13Tell It To The Frogs95
21What Lies Ahead95
23Save The Last One83
24Cherokee Rose94
27Pretty Much Dead Already100
210Miles Out90
211Judge, Jury, Executioner70
212Better Angels75
213Beside the Dying Fire100

Black Summer, Season 1, Episode 7

The Tunnel picks up right were Heist left off. Spears and Sun are running from the facility, a huge bag of weapons and ammo in tow.

They are examining their take when the rest of the team catches up to them. William rolled his ankle, but he’s still mobile.

Black Summer

The team is hugging and coming to grips with the fact that they lost Manny in the ductwork when a small horde runs down the haul. The biters are cleared by the two soldiers who we saw at the beginning of the last episode.

The two soldiers tell the team they can lead them through the warehouse and then through the city to the Stadium, but Spears has that look of doubt in his eyes.

Overhead we can hear planes dropping bombs, and when the group reaches a large dining hall, the soldiers call a halt to rest. It won’t be safe to go topside while the bombers are at work.

Rest Time In The Dining Hall

Spears still seems doubtful of the soldiers. The soldiers seem to have a plan, and there clearly bombing runs going on, but its still not clear if the soldiers have alternative motives.

The team lies down to rest, leaving the two soldiers on guard. Sometime shortly after Rose wakes up, hearing noises in the distance. She calls for Spears, but he’s not responding, so she goes in search of the noise. When she finds them, the soldiers have Spears.

Spears, AKA Julius James

Rose finds the truth out about Spears. That his name is really Julius James. Apparently the soldiers think he knows where loot is. It’s never really explained exactly what that might be, who cares about money in a world full of biters?

What does Rose do? She blows away the two soldiers and frees Spears, because regardless of what his name is, they’ve been surviving together and she trusts him.

Spears and Rose go back to the main group, and tell them its time to move. Time to go outside. They have to get to the Stadium.

Once outside the old man whistles a few times, seeing if he can call anything to him, and amazingly, his dog comes running. The old man just walks away. He’s been surviving on his own, and I guess he wants to keep it that way.

Walking Away

Thus ends The Tunnel, setting us up for the season finale.

The Tunnel Scoring

The Tunnel scores an 83/100. It is Worth Your Time, but it could have had more zombies in it.

SeasonEpisodeEpisode NameScore
11Human Flow85
13Summer School70
17The Tunnel83
18The Stadium91
21The Cold95
23Card Game91
24Cold War83
25White Horse88
27The Lodge75
28The Plane99

See how all Zombie Series rank here!

Z Nation, Season 1, Episode 7

Welcome to the Fu-Bar reunites some old friends. The arms dealers from Episode 1, Puppies and Kittens. They’ve somehow managed to survive, and make it from the east coast to Kansas, while liberating a truck full of weapons in the process.

Welcome to the Fu-Bar has one of my favorite horizon pics. As Addy and Mack are thinking about making a run for it on their motorcycle, they see a vast horde, kicking up a massive dust storm in the distance.

The Zombie Horde In The Distance

Team Murphy finds themselves in a trading town. Warren tries to drink away her sorrows, while 10K plays a fun game of shoot the zombie target, trying to win a 50 cal.

While Team Murphy is distracted with booze and the shooting tournament, Citizen Z tries to warn them, but no one is listening. The horde is coming.

Zombie Horde about to flood Kansas

Things rapidly go to hell, but it was kind of worth it because 10K gets what I think is his first kiss? It’s on the cheek, but its still part of any young man’s sentinel life events.

Welcome to the Fu-Bar Scoring

As the trading post is overrun, Warren comes out of her funk, kicks some *ss, and Team Murphy is back on the road. Mack and Addy are still out on their own however. This was another solid Z Nation episode and scored an 83/100.

Now for the big question? Who wins the Best Zombie Kill this episode?

Sketchy McClain‘s Six Gun Action

Sketchy showing us why he’s still alive. He’s got some real six gun skills.

Sketchy might be, well sketchy, but he knows how to work those wheel guns!

10K Long Distance Mercy Shot

Side Meat gets mercy.

For those people out there asking, “Is this a zombie kill?” Sadly for side meat he’s already been bit at this point. So when 10K shoots him it is both a zombie kill and mercy on multiple levels.

For me, the wheel gun action wins. Let me know if you agree in the comments.

Welcome to the Fu-Bar Scoring

Welcome to the Fu-Bar scores 83/100, making it Worth Your Time.

SeasonEpisodeEpisode NameScore
11Puppies and Kittens95
12Fracking Zombies80
13Philly Feast80
14Full Metal Zombie81
15Home Sweet Zombie75
16Resurrection Z81
17Welcome to the Fu-Bar83
19Die Zombie Die… Again29
110Going Nuclear79
111Sisters Of Mercy82
112Murphy's Law80
113Doctor of the Dead91
21The Murphy90
22White Light81
23Zombie Road90
24Batch 4760
26Zombie Baby Daddy86
27Down The Mississippi87
28The Collector63
210We Were Nowhere Near the Grand Canyon72
211Corporate Retreat85
212Party with the Zeros64
213Adiós, Muchachos69
214Day 190
215All Good Things Must Come to an End 94
31No Mercy90
32A New Mission77
33Murphy's Miracle80
34Escorpion and the Red Hand70
35Little Red and the Wolfz79
36Doc Flew Over the Cuckoo's Nest73
37Welcome to Murphytown 67
38Election Day80
39Heart of Darkness70
310They Grow Up So Quickly85
311Doc’s Angels70
312The Siege of Murphytown70
314Everybody Dies in the End70