ZOMBIE SERIES – Z NATION, SEASON 1, EPISODE 10, Going Nuclear

Going Nuclear gets back to what Z Nation cores strengths are. There are zombies, fun character development, and the survivors need to solve a problem to survive.

Going Nuclear, as the name implies, revolves around Team Murphy stumbling on a power plant that is about to go boom. Time is short, and there isn’t enough fuel to get everyone out of the blast zone.

The only way to survive is to stop the power plant from Going Nuclear. This turns out to be a kick in the nards for 10K, as he’s forced to relive the difficult memory of giving mercy to his father after he turned.

Radioactive Zombies

Thanks to the selfless sacrifice of the plants manager and original designer, Team Murphy helps save the day, but there is a high cost to be paid by the locals. Going Nuclear scored a 79/100, making it Worth Your Time.

We have two zombie kills as candidates for Best Zombie Kill. Ammunition is running short, and that means its time to break out the class tools of war, the hoe, and the machete. You know, classic weapons. Let me know in the comments which kill you think should win.

Cassandra’s Hoe Kill

Cassandra Working Her Hoe

Warren’s Machete Kill

SeasonEpisodeEpisode NameScore
11Puppies and Kittens95
12Fracking Zombies80
13Philly Feast80
14Full Metal Zombie81
15Home Sweet Zombie75
16Resurrection Z81
17Welcome to the Fu-Bar83
18Zunami64
19Die Zombie Die… Again29
110Going Nuclear79
111Sisters Of Mercy82
112Murphy's Law80
113Doctor of the Dead91
21The Murphy90
22White Light81
23Zombie Road90
24Batch 4760
25Zombaby85
26Zombie Baby Daddy86
27Down The Mississippi87
28The Collector63
29Rozwell69
210We Were Nowhere Near the Grand Canyon72
211Corporate Retreat85
212Party with the Zeros64
213Adiós, Muchachos69
214Day 190
215All Good Things Must Come to an End 94

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